PARADISE MEETS HELL: “DEAD ISLAND REVEAL TRAILER – TRIBUTE” WITH MUSIC PRODUCTION BY DYNAMEDION

In celebration of the new Dead Island Definitive Collection released on the 31th of May 2016 we had the pleasure to produce a new Dead Island Reveal Trailer.

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It is a tribute to the legendary Dead Island trailer which originally debuted 5 years ago. The official announcement trailer was published in 2011 and won a Gold Lion at the Cannes Advertising Festival in the category “Best Internet Film”. Down to the present day the video has been watched about 15 million times. Dynamedion worked on the new reveal trailer with music arrangement, music production and organized a wonderful team of professional musicians. The classical piano quintet charms its listeners with calm, melancholy and gently sounds. The tangent and sensitive melody is in the foreground and lends a distinctive character to the new trailer.

DEAD ISLAND developed by TECHLAND (Poland) and published by DEEP SILVER (Germany) is an action role-playing survival horror video game. The game’s atmosphere is remarkable – on a beautiful island called Banoi with white sand and a fabulous beach, the four main characters have to survive a plague that turned the other residents of the island into flesh-eating zombies. You have to fight your way through this horde of undead creatures and search for missing relatives, medication and foodstuff. You have only one aim: to survive!

The award-winning trailer and its extremely moving music, composed by Giles Lamb, have been reinterpreted in a wonderful video production by Eins Medien where the five musicians and their instruments serve as the canvas by projecting the video on them. The interaction between the projection, the instruments and the musicians is truly exciting. The musicians and the video were recorded in the studio Tonmeister in Mainz (Germany).

The musicians Kai Schumacher (Piano), Beril Sun (Violin 1), Tonja Demianenco (Violin 2), Amélie Legrande (Viola), Emanuel Wehse (Cello) and the seven–headed video team under the direction of Lukas Rinker did an amazing job bringing that awesome trailer to live. The new Dead Island Definite Collection contains enhanced editions of Dead Island and Dead Island: Riptide together with all previously published DLC and patches for the two games, as well as the newly introduced retro game Dead Island Retro Revenge. It is playable for PC, Xbox One and Playstation 4. The collection comes with many great features as for example an enhanced resolution with 30 frames per second and an overworked user interface for a consistent look between Dead Island and Dead Island: Riptide – and many more.

We don´t want to withhold the new Dead Island Reveal Trailer– Tribute anymore. Welcome to the holiday of your life. The dead never looked so alive:

If you want to learn more about Dead Island click here.

We want to say thank you to everybody who was involved in this great project. The collaboration was just wonderful.

Dynamedion provides additional music composition for “HITMAN”.

Dynamedion worked on the sixth assassination action with the legendary agent 47.

Our team had the pleasure to work on this great project with additional music compositions. The AAA video game HITMAN (SQUARE ENIX / IO INTERACTIVE) is one of the best-known games currently on the market. It is an action-packed third-person stealth game that provokes your brainpower. We are also made the sound design for the incredible “HITMAN – World Exclusive Gameplay” trailer. Take a look:

 

Music Composition & Sound Design for “MORTAL KOMBAT X” by NETHERREALM • WARNER BROS

Our team had the pleasure to invest its creativity into the new AAA title game “Mortal Kombat X” developed by NetherRealm and published by Warner Bros. Interactive Entertainment.

We contributed the music and SFX for several storymode cutscenes.

Felix Diekhake, Senior Sound Designer and Project Manager, summarises:
“Working for the Mortal Kombat franchise was an incredible honor and privilege – and, not least, great fun. Creating and finding the right sounds for the incredibly detailed, gripping cutscenes was definitely a challenge out of the ordinary. While the NetherRealm team was kind enough to share their sound design efforts with us to create a unified soundscape, we nonetheless enjoyed great creative freedom. To have been a small part of the team that created the sound of the masterpiece that is MKX is something I won’t soon forget.”

Mortal Kombat X is a fighting video game available for PlayStation 3 + 4, Xbox 360 + One and Windows PC; plus mobile versions for iOS and Android devices.

Music Composition, Live Orchestra Recording & Sound Design for “ANNO 2205” by Ubisoft • BlueByte

Dynamedion provides the full score, sound design, live recordings and audio management for the next episode of the epic real-time-strategy game series ANNO by UBISOFT / BlueByte.

UBISOFT has released ANNO 2205, the next episode of its very successful economic simulation game. Dynamedion contributed a wide spectrum of services to it.

For the soundtrack, Tilman Sillescu and his team of composers (Alex Röder, Jochen Flach, Matthias Wolf, Armin Haas) mixed classical scoring with modern electronic and minimalistic styles to capture the grand futuristic setting of the game. The orchestra recordings took place in Frankfurt/Oder with the Brandenburg State Orchestra and conductor Bernd Ruf. Singer Conny Kollet was recorded for the main theme. Furthermore our sound design team did the in-game sound design and audio integration / management.

ANNO 2205 is available for Windows PC.