Total War: Warhammer II

Total War: Warhammer II with live orchestra recordings and music composition by Dynamedion.

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Our team had the pleasure to invest its creativity into the new AAA title game Total War: WARHAMMER II developed by Creative Assembly and published by SEGA.

The AAA video game Total War: WARHAMMER II is one of the best-known games currently on the market. It’s a breathtaking experience of exploration, expansion and conquest across the New World. The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II delivers a new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands.

We had the great honor to be part of the ultimate world of WARHAMMER fantasy battles and did music composition and live orchestra recordings with the Scoring Orchestra, in Budapest. Our lead composer and creative director Tilman Sillescu, as  part of the team of composers (Production Assistants: Armin Haas & Matthias Wolf) reveals some insights:

“Needless to say, getting to compose parts for „Total War: Warhammer II“ once again after the first one thrilled me immensely. With the new factions in the game it was a neat challenge to provide new and fresh tonal colors for the sequel together with the other composers. The massive epicness of this terrific game alone was inspiration enough to give everything to achieve a captivating and lively soundtrack. The recordings with the Budapest Scoring Orchestra as well as the studio choir (the ensemble was extra put together for the recordings) were a blast and the great performance of the musicians further gave the music extra beef and breathed life into it. 🙂 A fantastic project!”

Tilman Sillescu

Enjoy watching the video and take a look at the New World!

We are always thankful for great collaborations like this and eagerly looking forward to new and exciting projects. Show us your world and we will fill it with our music philosophy. We give you a hand and support your project with music composition, live recording, sound design or audio direction. Just check out our services and tell us more about your next project:

Alliance x Empire

Alliance x Empire with live orchestra recordings by Dynamedion.

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South Korean developer and publisher NEXON released their new mobile action MMORPG Alliance x Empire (AxE) with live orchestra recordings by Dynamedion.

Alliance x Empire centers on the large-scale battles between two regions and features a grand, full 3D world with beautiful graphics where players can hunt, grow and battle against each other. AxE was launched for Android & iOS devices in South Korea on September 14th, 2017.

Organizing an outdoor concert in the city center of Prague with the FilmHarmonic Orchestra and NEXON was one of the most exciting projects we worked on. Why? Read on as our live recording manager Marcell Kelemen reveals some insights:

WHAT WAS THE INTENTION BEHIND THE PROJECT?

“NEXON’s intention was to offer their fans something extraordinary and to provide them as well as the people on site something to anticipate the upcoming game and soundtrack. I think they suceeded very well :-)”

 

HOW WAS THE COLLABORATION WITH NEXON?

“Very good! After all, we have been working together with NEXON for some time now.”

 

WERE THERE ANY CHALLENGES TO MASTER?

“Finding and evaluating the perfect location beforehand was not easy. We worked together with a film production team on site in Prague that helped us to find the right location and organizing the video shooting.

 

As the shoot was planed to be open air without a roof we had to factor in a second scenario in case it would be raining. Of course it was awesome that we had such  good weather and were able to execute plan A.

 

Then, until the end, one huge question remained: exactly on the spot where we wanted to shoot, a piece of art was to be put up shortly before. So we had to get information on what kind of artwork it would be in order to plan better.

 

Unfortunately, the responsible municipal authorities couldn’t tell us anything about the sculpture. It was installed just one the day before our video shooting – and only then we could make a detailed plan how to  exactly do the shoot. When we saw the artwork we were really relieved: In my opinion the sculpture even enriched our setting! We also had to get the permissions to film for other locations you can see in the trailer video. We had to make a lot of phone calls beforehand with the local authorities :-)”

 

HOW DO YOU LIKE THE MUSIC? WHAT IS SPECIAL ABOUT IT?

“The music is really beautifully written and arranged in a fantastic colorful way. The battle tracks are massive and epic soaking you right into the right atmosphere. NEXON has a really great audio team!”

 

HOW DID THE PEOPLE REACT TO THE LIVE OUTDOOR CONCERT?

“The outdoor concert was really well received: Several people asked us beforehand when the concert would begin and came back to the square to see the musicians. Very many people filmed the concert with their smartphones and you could see people dancing in the background. After a short time somebody created an Instagram hashtag and probably that’s why even more people came to see the live performance later on.”

 

WHAT WORKED ESPECIALLY WELL?

“In the end everything worked out great: As I said we were especially happy about the good weather especially because rain was predicted for the day beforehand. Good to know that the weather forecasts are that imprecise even nowadays – so there is always hope ;-)”

 

ARE THERE ANY ANECDOTES OR FUN FACTS TO REPORT?

“A woman asked me beforehand when the concert for the dedication of the stature would take place as the stature was installed on the same day before our concert. She thought these two events were connected. This was kind of funny as it seemed to make complete sense, but in reality we had nothing to do with the statue.”

 

ARE YOU SATISFIED WITH THE RESULT?

“I think the results are beautiful. The NEXON video team did a really great job. When I see those musicians in the trailer video sitting there looking cool with their suits and sunglasses and at the same time playing epic battle music, to me it looks like an orchestra constituted of secret service agents – an orchestra full of “James Bonds”.


Marcell Kelemen

Enjoy watching the video – shot in 4K resolution!

You are also interested in live orchestra recordings? Check out our services and tell us more about your project!

COMPOSER INTERVIEW WITH ALEX RÖDER

We close our interview round with our lead composer Alex Röder. We had the opportunity to ask him our questions and learned more about his methods of his daily composer business.

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To find the right beginning when you are sitting in front of a white sheet of paper is one of the biggest challenges of a composer’s work. If you find the right idea you have to keep your creativity running. Nowadays sample libraries can enrich composer’s life as they are a useful tool to create beautiful soundtracks. If you finish your track you are nearly at the end of your musical journey and you nearly attain the end you have in view. For many composers the whole trick is to convince their clients. What methods, tips and experiences Alex has to share with he tells us in this interview.

Alex Röder

(Anno Series, Angry Birds Toons, Hitman)

“Suddenly without any unrealistic expectations I start to play and think: ‘Hey that sounds not bad’.”

 

  TO BE CREATIVE ON POINT IS NOT ALWAYS EASY. EVERYBODY KNOWS THE SITUATION WHEN YOU ARE SITTING IN FRONT OF A WHITE SHEET OF PAPER TRYING TO FIND THE RIGHT BEGINNING AND THE RIGHT IDEA. HAVE YOU EVER EXPERIENCED YOURSELF IN SUCH A SITUATION AND HOW DO YOU MANAGE TO FIND THE BEGINNING?

(Laughing) “Do I find myself in such a situation? Nearly every day. Then I sometimes go out and have a walk or I let myself be inspired by similar music, as is demanded for the project.”

 

IF YOU GOT THE CHANCE TO GIVE YOUR 15 YEARS YOUNGER SELF AN ADVICE – WHAT WOULD YOU SAY?

“I would myself not to buy specific sample libraries which I now know were bad investements. The saved money I could then invest in libraries for which currently the money is missing. It would be interesting to know what I would say to my 30 years younger me. “Learn to play guitar and not keyboard” for example.” (Laughs)

 

HOW DO YOU MANAGE TO FIND THE RIGHT WORKFLOW? DO YOU HAVE ANY RITUALS OR METHODS THAT HELP YOU TO GET INTO THE SPIRIT OF A THEME?

“As I already mentioned I like to hear music of the same genre to get into the right mood. Sometimes I rummage in some loops and phrases to extend my personal musical vocabulary and with a bit of luck you can find the dazzling idea that you can elaborate on. What happens in another musician’s head doesn’t happen in my head. With the help of the loops I bring a session musician into my studio and he will add some new facets to my composition.”

 

HOW CAN SAMPLE LIBRARIES SUPPORT YOU IN YOUR DAILY WORK? SURE, THEY ARE HELPFUL FOR TIME CRITICAL PROJECTS, BUT ARE THERE ANY OTHER BENEFITS?

“Well, first of all they are the only way to play instruments that I can’t play or aren’t available. So about 99% of the world’s instruments. Sample libraries are the foundation of my work.

Beyond the pure sample libraries with which I can play every melody there are loops and phrases that are fully recorded. This has the advantage that it sounds more realistic as there is so much happening between the notes that the pure sample libraries can’t reproduce.

The finished loops can compensate your own deficits. For example I am not super creative writing percussion notes. The loop libraries come in useful to me.”

 

HOW DO YOU RATE THE QUALITY OF SAMPLE LIBRARIES IN COMPARISON TO LIVE RECORDINGS?

“Depending on the quality of the musicians and the recording – the sound is fantastic and can be close to real musicians. Of course the most important factor is missing. It’s the interaction between the individual musicians and the reaction to my music. In the end the libraries are all crutches and with which you can get much further than without.”

 

WHAT DOES YOUR FIRST CONTACT WITH A NEW LIBRARY LOOK LIKE? WHAT IS IMPORTANT TO YOU AND WHAT IS NECESSARY FOR YOU WHILE TESTING THE NEW PRODUCT?

“For me it is very important that a spark emanates. First I don’t read the manual. The library has to be self-explanatory. Just as I press one or even more keys and start to play, something should happen in me that draws me into its spell. In the best case you can feel a certain satisfaction and happiness while working with the library. Unfortunately I often make the mistake to expect too much or to expect the wrong thing. Many times I throw the library into the corner (figuratively speaking) after the first test, because I am disappointed and expected more after listening to the demos. Anytime later I need something specific I unpack the library again. Suddenly without any unrealistic expectations I start to play and think: ‘Hey that doesn’t sound too bad’. And then the library finds the way into my compositions.”

 

HOW DO YOU JUDGE YOUR OWN COMPOSITION? WHICH FACTORS PLAY A ROLE?

“First of all I have to like what I hear. If no joy arises in me, no joy will arise by the audience. My track should fulfill a certain compositional quality and the sound should be great. In the best case everything sounds homogenous, the progression of the composition is coherent and nothing interrupts your flow while listening. The listener wants to listen to the track until the end.”

 

IS IT POSSIBLE THAT YOU RECOGNIZE THAT YOU FOLLOW THE WRONG DIRECTION WHILE COMPOSING? HOW DO YOU REACT?

“Never! (Laughs) Okay, all joking aside: This happens almost every time in the beginning. I am a person, who throws over everything out and starts with a new idea. Maybe sometimes too early as it could be a good composition in the continuing progression. Sometimes it also happens that I return to my first idea after many detours and many new starts. The only important thing is that my own composition thrills me and at no time I lose the passion and the belief in my track. And if so, it isn’t the right thing. Then I have to necessarily clench my teeth and start at the beginning. If I am not convinced of the composition no customer of the world will jump out of their seat.”

 

HOW DO YOU HANDLE CUSTOMER’S CRITIC IF HE/SHE HAS GOT ANOTHER VIEW ON THE RESULT AS YOU HAVE?

“The customer is the boss. I have to get in line, even when it’s difficult. The customer has got the better overview of the project and also if I write the best track in the world and everyone likes it – if it doesn’t fit to the project I have to write something different. The track will find another place if it is as strong as I think it is. At least a composition should please the customer’s taste as it is his project and not mine. What point does it have if the customer plays the game or watches the movie and every time my track is playing he gets annoyed because he doesn’t like it? The customer should back the project and often there are many musical possibilities and not just one. Mostly a track gained through the customer’s feedback and only rarely a track has become worse. You have to live with that and as long as I can write my name under the composition without a second thought everything is fine.” (Laughing)



Alex Röder

Hope you enjoyed reading the interviews. Our composers want to stand by your side in implementation of your projects and support you with their experience. We hope we could give you some helpful tips and tricks to optimize your personal workflow and to give you more confidence to extend your personal music horizon. We try our best to support you in all concerns!

See you soon,

your Dynamedion-Team