coming soon
PATRICE BÖRDING
SOUND DESIGNER • SOURCING MANAGER
Patrice Börding was born in Münster, Germany on the 10th of July 1989. After finishing his studies Media Music at the ArtEZ conservatory in Enschede (NL) he started working as a recordist and sound designer for BOOM Library and Dynamedion in 2014. Since then he worked on a vast number of BOOM Library releases and on game titles such as Anno 2070 or Heros: Might & Magic VII.
Blending all kind of source material together to achieve a rich and unique sound as well as making a reliable and inventive approach is his strategy to come up with solid, new and complex sound design.
GAMES
- Flight Simulator
- The Dark Crystal: Age of Resistance Tactics
- Need For Speed™ Heat
- Battlefield 5
- The Crew 2
- Monster Energy Supercross – The Official Videogame
- Gravel
- Playerunknown’s Battlegrounds
- ANNO 2205
- Might & Magic Heroes VII
LIBRARIES
- BOOM Library: Destruction
- BOOM Library: Debris
- BOOM Library: Virtual Foley Artist – Footsteps
- BOOM Library: Cinematic Trailers Designed 2
- BOOM Library: Cinematic Horror
- BOOM Library: Cinematic Darkness
- BOOM Library: Toons
- BOOM Library: WWII Tanks
- BOOM Library: Close Combat
- BOOM Library: Silencers
- BOOM Library: SUVs & Vans
- BOOM Library: Horses
- BOOM Library: Jet – Fly Bys
- BOOM Library: P51 Mustang
- German Game Developer Award 2015
“Best Sound” nomination for music in “ANNO 2205”