Benjamin was born 1990 in Bad Schwalbach, a small town near Wiesbaden close to Mainz In his youth he was always interested in music and sound and played drums in different bands – 2013 he moved to Berlin to study Audio Design/ Audio Production in Berlin at the hdpk with a strong focus on sound for media.
He joined Dynamedion and Boom library in 2016 and is working as Sound Designer for both labels. Benjamin is also responsible for the sound of the E-Sports Series like League of Legends.
His style depends on the project he is working on. Sometimes heavy trailer-esque , sometimes soft and subtle. Always looking for fresh, new and modern sounds and sound combinations.
SOUND RECORDING & LIBRARIES
- BOOM Library: Baby BOOM
- BOOM Library: Medieval Life
- BOOM Library: Cinematic Trailers Designed2
- BOOM Library: Mechanicals
- BOOM Library: Toons
- BOOM Library: Crowds – Concert Audiences
- BOOM Library: Tanks
- BOOM Library: Jet – Fly Bys
- BOOM Library: Urban Explosions
- BOOM Library: Cars V8
- BOOM Library: Modern UI
- BOOM Library: Cinematic Elements: Fire and Water
POST PRODCUTION SHORT FORM
- League Of Legends Esports EU LSC – Trailers Online
- League Of Legends Esports EU LSC – Audio Branding Online
- League Of Legends Esports France – Trailer Online
- G2 Esports with Fernando Alonso – Trailer Online
- G2 Esports Fortnite – Trailer Online
- Minecraft World – Trailer Online
- League Of Legends – In Game: Madrid Finals Show Opener