INDIES WHO WORKED WITH US
Max Pfaff | Game Director & Consultant
“Small Indie projects or AAA titles, these guys always work with passion and bring the audio of any game to the next level. The quality and their creativity is what sets Dynamedion apart.
When we started developing smaller independent apps, Dynamedion supported us from the beginning with valuable input. They created fantastic sound effects and provided the music for a price that was absolutely fair. Looking forward to be working together on the next projects.”
Gregor Eigner | CEO Mipumi Games
“THE LION’S SONG is an episodic narrative game about four creative minds. Since the main character of the first episode is a composer it was key that the music would reflect the struggle with inspiration. We had productive meetings where we discussed the game, the game story and our referenced ideas for the game. Dynamedion understood to come back with audio previews really quickly. We had a short finding phase to get the actual music production on track. Dynamedion did an excellent job to give birth to a fantastic audio landscape and supported all changes that we requested perfectly. After our collaboration on the first episode, we are eager to evolve this partnership on our future episodes for THE LION’S SONG.” //
Christian Kramer | Digitalmindsoft
“Dynamedion has successfully proven to be an outstanding partner with the capability of delivering high quality music and sounds for any budget. Their flexible pricing models and straight forward business mentality enable us to easily scale our audio budgets with the success of our games.
There is really no reason to look any further if you are searching for the best value for money as an indie developer.”
Alan Thomas | FishPotato Games
“Working with the team at Dynamedion has been an absolute dream. I’m a one man indie developer. They worked with me in my budget to provide amazing solutions for music and sound effects. Their years of experience and expertise has been invaluable, helping me to fine tune things so that every sound, every note is a perfect fit. All of that and they are an absolute joy to work with. I simply can’t say enough positive things about them.”
Conrad Mess | Producer
“Music is one of the most important parts in my movies. A good soundtrack can take you to a new level. I always used licensed music but with my new movie, I wanted something else so I contacted Pierre at Dynamedion. First, I was scared because I thought that such a big studio couldn’t be interested in working with a small film maker. Damn, they have worked with Hans Zimmer and have been involved in the “Jason Bourne” franchise or Peter Jackson’s “The Hobbit”.Working with Dynamedion has been one of the most wonderful experiences in my film making life. What Tilman (Dynamedion Creative Director) has done with this soundtrack is out of this world. They have been so kind that I’m proud to say that I haven’t worked with a music studio, I’ve worked with friends.
WHAT WE OFFER
Establishing a game in a strongly fluctuating market can be a hit or miss endeavor. Tight budgets are a critical factor and often the reason for decisions made at the expense of the overall quality. We at Dynamedion think that quality is non-negotiable. With our special indie rates, our strong music catalog and licensing options, we’re able to provide you with the perfect audio solution for your project – at the same high quality standard as all our projects.
YOUR INDIE BENEFITS AT A GLANCE
GET VALUABLE ADVISE
With more than 15 years of experience in the international games market, our team can give valuable advise on what audio is best for your game: what do you need, what’s not necessary etc. As an indie developer, you’ll get this service for free.
ADDITIONAL DISCOUNTS ON FAIR BASIC PRICES
We’ll carefully examine your budget to see what audio & sound options we can consider. Our special indie rates will allow for always choosing the next best option instead of accepting standards that are lower than is desirable.
BEST BANG FOR THE BUCK
Benefit from our highly-flexible licensing models where you can choose which music you want exclusive, which music you want non-exclusive and which music you want to be HD library music from our catalog of more than 2.000 royalty-free compositions. You can adjust it the way you want, all this to get you the best bang for the buck.
EXPERTISE AND PROFESSIONALISM
Professional partners minimize the risk of unforeseen problems and knowing that the invested funds are lying in professional hands lets you concentrate on other important tasks. One of our main guidelines is: quality is non-negotiable. Fair prices and special discounts won’t put our team or our creativity in an “idle mode”. Our goal – no matter if indie developer or AAA-title – is to support your project with the best possible audio solution there is.
WHY WE ♥ INDIE DEVELOPERS
PIERRE LANGER - DYNAMEDION FOUNDER
“Indies are the heart and soul of the games and film industry. Innovation, crazy new ideas, cutting edge creativity and courage to revolutionize everything from scratch usually come from the indie side and not from the majors. That is why we love working with indie developers and producers as much as working on established AAA titles. It’s the two sides of this industry that makes our work more vibrant and exciting. With indies we can try out new things: we have a more direct handle to the final audio result and we can establish great personal relationships with people who live what they do.
Of course we are aware that the indie scene has different topics to handle and that budget plays an important role. We want to make sure that people are not scared by our track record, but inspired – that is why we started our „We Love Indies“ project: we want to work hands on on smaller projects, sharing our experience and offering an opportunity to have great audio even for smaller budgets. We are lucky enough to have a large and talented team that enjoys to work on all sorts of projects, so here we are: let us fall in love with your indie title!”