Our team had the pleasure to invest its creativity into the new AAA title game “Mortal Kombat X” developed by NetherRealm and published by Warner Bros. Interactive Entertainment.
We contributed the music and SFX for several storymode cutscenes.
Felix Diekhake, Senior Sound Designer and Project Manager, summarises:
“Working for the Mortal Kombat franchise was an incredible honor and privilege – and, not least, great fun. Creating and finding the right sounds for the incredibly detailed, gripping cutscenes was definitely a challenge out of the ordinary. While the NetherRealm team was kind enough to share their sound design efforts with us to create a unified soundscape, we nonetheless enjoyed great creative freedom. To have been a small part of the team that created the sound of the masterpiece that is MKX is something I won’t soon forget.”
Mortal Kombat X is a fighting video game available for PlayStation 3 + 4, Xbox 360 + One and Windows PC; plus mobile versions for iOS and Android devices.